decompose_menu_string	interface.c	/^int decompose_menu_string(char *str, char **title,/
pupmenu	interface.c	/^short pupmenu(char *instr)$/
uiActAsTextBut	interface.c	/^static int uiActAsTextBut(uiBut *but)$/
uiCheckBut	interface.c	/^void uiCheckBut(uiBut *but)$/
uiClearButLock	interface.c	/^void uiClearButLock()$/
uiDefBut	interface.c	/^uiBut *uiDefBut(uiBlock *block, int type, int retv/
uiDefButIcon	interface.c	/^void uiDefButIcon(short nr, uint *rect, short xim,/
uiDefCol	interface.c	/^void uiDefCol(uint index, uint medium, uint pen, u/
uiDefFont	interface.c	/^void uiDefFont(uint index, void *xl, void *large, /
uiDoBlock	interface.c	/^int uiDoBlock(uiBlock *block, uiEvent *uevent)$/
uiDoBlocks	interface.c	/^int uiDoBlocks(ListBase *lb, int event)$/
uiDoButTip	interface.c	/^void uiDoButTip()$/
uiDoBut_BLOCK	interface.c	/^int uiDoBut_BLOCK(uiBut *but)$/
uiDoBut_BUT	interface.c	/^int uiDoBut_BUT(uiBut *but)$/
uiDoBut_BUTM	interface.c	/^int uiDoBut_BUTM(uiBut *but)$/
uiDoBut_ICONROW	interface.c	/^int uiDoBut_ICONROW(uiBut *but)$/
uiDoBut_IDPOIN	interface.c	/^int uiDoBut_IDPOIN(uiBut *but)$/
uiDoBut_MENU	interface.c	/^int uiDoBut_MENU(uiBut *but)$/
uiDoBut_NUM	interface.c	/^int uiDoBut_NUM(uiBut *but)$/
uiDoBut_NUMSLI	interface.c	/^int uiDoBut_NUMSLI(uiBut *but)$/
uiDoBut_ROW	interface.c	/^int uiDoBut_ROW(uiBlock *block, uiBut *but)$/
uiDoBut_SLI	interface.c	/^int uiDoBut_SLI(uiBut *but)$/
uiDoBut_TEX	interface.c	/^int uiDoBut_TEX(uiBut *but)$/
uiDoBut_TOG	interface.c	/^int uiDoBut_TOG(uiBut *but)$/
uiDoBut_TOG3	interface.c	/^int uiDoBut_TOG3(uiBut *but)$/
uiDoButton	interface.c	/^int uiDoButton(uiBlock *block, uiBut *but, uiEvent/
uiDrawBlock	interface.c	/^void uiDrawBlock(uiBlock *block)$/
uiDrawBut	interface.c	/^void uiDrawBut(uiBut *but)$/
uiDrawButTip	interface.c	/^void uiDrawButTip(uiBut *but)$/
uiDrawBut_BLOCK	interface.c	/^void uiDrawBut_BLOCK(uiBut *but)$/
uiDrawBut_BUT	interface.c	/^void uiDrawBut_BUT(uiBut *but)$/
uiDrawBut_BUTM	interface.c	/^void uiDrawBut_BUTM(uiBut *but)$/
uiDrawBut_LABEL	interface.c	/^void uiDrawBut_LABEL(uiBut *but)$/
uiDrawIcon	interface.c	/^void uiDrawIcon(uiBut *but)$/
uiEmbossN	interface.c	/^void uiEmbossN(uiCol *bc, float asp, float x1, flo/
uiEmbossSlider	interface.c	/^void uiEmbossSlider(uiBut *but, float fac)$/
uiEmbossW	interface.c	/^void uiEmbossW(uiCol *bc, float asp, float x1, flo/
uiEmbossX	interface.c	/^void uiEmbossX(uiCol *bc, float asp, float x1, flo/
uiFreeBlock	interface.c	/^void uiFreeBlock(uiBlock *block)$/
uiFreeBlocks	interface.c	/^void uiFreeBlocks(ListBase *lb)$/
uiFreeBlocksWin	interface.c	/^void uiFreeBlocksWin(ListBase *lb, int win)$/
uiFreeBut	interface.c	/^void uiFreeBut(uiBut *but)$/
uiGetButVal	interface.c	/^double uiGetButVal(uiBut *but)$/
uiGetMouse	interface.c	/^void uiGetMouse(short *adr)$/
uiInit	interface.c	/^void uiInit()$/
uiIsButSel	interface.c	/^void uiIsButSel(uiBut *but)$/
uiNewBlock	interface.c	/^uiBlock *uiNewBlock(ListBase *lb, char *name, shor/
uiSetButLock	interface.c	/^void uiSetButLock(int val, char *lockstr)$/
uiSetButVal	interface.c	/^void uiSetButVal(uiBut *but, double value)$/
uiSetCurFont	interface.c	/^void uiSetCurFont(uiBlock *block, int index)$/
uiSetNameMenu	interface.c	/^void uiSetNameMenu(uiBut *but, int item)$/
ui_BoundsBlock	interface.c	/^void ui_BoundsBlock(uiBlock *block, int addval)$/
ui_PositionBlock	interface.c	/^void ui_PositionBlock(uiBlock *block, uiBut *but)$/
ui_bgnpupdraw	interface.c	/^void ui_bgnpupdraw(int startx, int starty, int end/
ui_endpupdraw	interface.c	/^void ui_endpupdraw()$/
ui_graphics_to_window	interface.c	/^void ui_graphics_to_window(float *x, float *y)	\/* /
ui_window_to_graphics	interface.c	/^void ui_window_to_graphics(float *x, float *y)	\/* /
