Qt Documentation (Technology Preview) | Qt Gamepad | C++ Classes | QGamepad

Qt 5.9.4 Reference Documentation

# List of All Members for QGamepad

This is the complete list of members for QGamepad, including inherited members.

QGamepad(int , QObject *) ~QGamepad() axisLeftX() const : double axisLeftXChanged(double ) axisLeftY() const : double axisLeftYChanged(double ) axisRightX() const : double axisRightXChanged(double ) axisRightY() const : double axisRightYChanged(double ) blockSignals(bool ) buttonL1() const : bool buttonL2() const : double buttonL3() const : bool buttonR1() const : bool buttonR2() const : double buttonR3() const : bool buttonA() const : bool buttonAChanged(bool ) buttonB() const : bool buttonBChanged(bool ) buttonCenter() const : bool buttonCenterChanged(bool ) buttonDown() const : bool buttonDownChanged(bool ) buttonGuide() const : bool buttonGuideChanged(bool ) buttonL1Changed(bool ) buttonL2Changed(double ) buttonL3Changed(bool ) buttonLeft() const : bool buttonLeftChanged(bool ) buttonR1Changed(bool ) buttonR2Changed(double ) buttonR3Changed(bool ) buttonRight() const : bool buttonRightChanged(bool ) buttonSelect() const : bool buttonSelectChanged(bool ) buttonStart() const : bool buttonStartChanged(bool ) buttonUp() const : bool buttonUpChanged(bool ) buttonX() const : bool buttonXChanged(bool ) buttonY() const : bool buttonYChanged(bool ) childEvent(QChildEvent *) children() const connect(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) connect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType ) connect(const QObject *, const char *, const char *, Qt::ConnectionType ) const connect(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) connect(const QObject *, PointerToMemberFunction , Functor ) connect(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) | connectNotify(const QMetaMethod &) connectedChanged(bool ) customEvent(QEvent *) d_ptr : deleteLater() destroyed(QObject *) deviceId() const : int deviceIdChanged(int ) disconnect(const QObject *, const char *, const QObject *, const char *) disconnect(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &) disconnect(const QMetaObject::Connection &) disconnect(const char *, const QObject *, const char *) const disconnect(const QObject *, const char *) const disconnect(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) disconnectNotify(const QMetaMethod &) dumpObjectInfo() const dumpObjectTree() const dynamicPropertyNames() const event(QEvent *) eventFilter(QObject *, QEvent *) findChild(const QString &, Qt::FindChildOptions ) const findChildren(const QString &, Qt::FindChildOptions ) const findChildren(const QRegExp &, Qt::FindChildOptions ) const findChildren(const QRegularExpression &, Qt::FindChildOptions ) const inherits(const char *) const installEventFilter(QObject *) isConnected() const : bool isSignalConnected(const QMetaMethod &) const isWidgetType() const isWindowType() const killTimer(int ) metaObject() const moveToThread(QThread *) name() const : QString nameChanged(QString ) objectName() const objectNameChanged(const QString &) parent() const property(const char *) const receivers(const char *) const removeEventFilter(QObject *) sender() const senderSignalIndex() const setDeviceId(int ) setObjectName(const QString &) setParent(QObject *) setProperty(const char *, const QVariant &) signalsBlocked() const startTimer(int , Qt::TimerType ) startTimer(std::chrono::milliseconds , Qt::TimerType ) staticMetaObject : staticQtMetaObject : thread() const timerEvent(QTimerEvent *) tr(const char *, const char *, int )