/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */

/*
    Rosegarden
    A MIDI and audio sequencer and musical notation editor.
    Copyright 2000-2014 the Rosegarden development team.
 
    Other copyrights also apply to some parts of this work.  Please
    see the AUTHORS file and individual file headers for details.
 
    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License as
    published by the Free Software Foundation; either version 2 of the
    License, or (at your option) any later version.  See the file
    COPYING included with this distribution for more information.
*/


#include "VUMeter.h"

#include "misc/Debug.h"
#include "base/AudioLevel.h"
#include "gui/general/GUIPalette.h"
#include "gui/rulers/VelocityColour.h"
#include <QColor>
#include <QLabel>
#include <QPainter>
#include <QTimer>
#include <QTime>
#include <QWidget>


namespace Rosegarden
{

// VU Meter decay refresh interval in msecs.
// 100 is a little jerky, but uses less CPU.
// 50 is smooth, but uses more CPU.
const int refreshInterval = 100;


VUMeter::VUMeter(QWidget *parent,
                 VUMeterType type,
                 bool stereo,
                 bool hasRecord,
                 int width,
                 int height,
                 VUAlignment alignment):
    QLabel(parent),
    m_originalHeight(height),
    m_active(true),
    m_type(type),
    m_alignment(alignment),
    m_decayRate(1/.05),  // 1 pixel per 50msecs
    m_levelLeft(0),
    m_recordLevelLeft(0),
    m_peakLevelLeft(0),
    m_decayTimerLeft(0),
    m_timeDecayLeft(0),
    m_peakTimerLeft(0),
    m_levelRight(0),
    m_recordLevelRight(0),
    m_peakLevelRight(0),
    m_decayTimerRight(0),
    m_timeDecayRight(0),
    m_peakTimerRight(0),
    m_showPeakLevel(true),
    m_stereo(stereo),
    m_hasRecord(hasRecord)
{
    setAttribute(Qt::WA_PaintOnScreen);
    setAttribute(Qt::WA_OpaquePaintEvent);

    // Work out if we need peak hold first
    //
    switch (m_type) {
    case PeakHold:
    case AudioPeakHoldShort:
    case AudioPeakHoldLong:
    case AudioPeakHoldIEC:
    case AudioPeakHoldIECLong:
    case FixedHeightVisiblePeakHold:
        m_showPeakLevel = true;
        break;

    default:
    case Plain:
        m_showPeakLevel = false;
        break;
    }

    // Always init the left decay timer
    //
    m_decayTimerLeft = new QTimer();

    connect(m_decayTimerLeft, SIGNAL(timeout()),
            this, SLOT(slotDecayLeft()));

    if (m_showPeakLevel) {
        m_peakTimerLeft = new QTimer();

        connect(m_peakTimerLeft, SIGNAL(timeout()),
                this, SLOT(slotStopShowingPeakLeft()));
    }

    m_timeDecayLeft = new QTime();

    if (stereo) {
        m_decayTimerRight = new QTimer();

        connect(m_decayTimerRight, SIGNAL(timeout()),
                this, SLOT(slotDecayRight()));

        if (m_showPeakLevel) {
            m_peakTimerRight = new QTimer();
            connect(m_peakTimerRight, SIGNAL(timeout()),
                    this, SLOT(slotStopShowingPeakRight()));
        }

        m_timeDecayRight = new QTime();

    }

    setMinimumSize(width, m_originalHeight);
    setMaximumSize(width, m_originalHeight);

    if (m_alignment == Vertical)
        m_maxLevel = height;
    else
        m_maxLevel = width;

    int max = m_maxLevel;
    int red, orange, green;

    if (m_type == AudioPeakHoldShort) {
        red = AudioLevel::dB_to_fader( 0.0, max, AudioLevel::ShortFader);
        orange = AudioLevel::dB_to_fader( -2.0, max, AudioLevel::ShortFader);
        green = AudioLevel::dB_to_fader( -10.0, max, AudioLevel::ShortFader);
        m_background = QColor(32, 32, 32);
    } else if (m_type == AudioPeakHoldLong) {
        red = AudioLevel::dB_to_fader( 0.0, max, AudioLevel::LongFader);
        orange = AudioLevel::dB_to_fader( -2.0, max, AudioLevel::LongFader);
        green = AudioLevel::dB_to_fader( -10.0, max, AudioLevel::LongFader);
        m_background = QColor(32, 32, 32);
    } else if (m_type == AudioPeakHoldIEC) {
        red = AudioLevel::dB_to_fader( -0.1, max, AudioLevel::IEC268Meter);
        orange = AudioLevel::dB_to_fader( -6.0, max, AudioLevel::IEC268Meter);
        green = AudioLevel::dB_to_fader( -10.0, max, AudioLevel::IEC268Meter);
        m_background = QColor(32, 32, 32);
    } else if (m_type == AudioPeakHoldIECLong) {
        red = AudioLevel::dB_to_fader( 0.0, max, AudioLevel::IEC268LongMeter);
        orange = AudioLevel::dB_to_fader( -6.0, max, AudioLevel::IEC268LongMeter);
        green = AudioLevel::dB_to_fader( -10.0, max, AudioLevel::IEC268LongMeter);
        m_background = QColor(32, 32, 32);
    } else {
        red = max * 92 / 100;
        orange = max * 60 / 100;
        green = max * 10 / 100;
        m_background = QColor(Qt::black);
    }

    if (m_type == AudioPeakHoldLong ||
        m_type == AudioPeakHoldShort ||
        m_type == AudioPeakHoldIEC ||
        m_type == AudioPeakHoldIECLong) {
        m_velocityColour =
            new VelocityColour(GUIPalette::getColour(GUIPalette::LevelMeterSolidRed),
                               GUIPalette::getColour(GUIPalette::LevelMeterSolidOrange),
                               GUIPalette::getColour(GUIPalette::LevelMeterSolidGreen),
                               max, red, orange, green);
    } else {
        m_velocityColour =
            new VelocityColour(GUIPalette::getColour(GUIPalette::LevelMeterRed),
                               GUIPalette::getColour(GUIPalette::LevelMeterOrange),
                               GUIPalette::getColour(GUIPalette::LevelMeterGreen),
                               max, red, orange, green);
    }
}

VUMeter::~VUMeter()
{
    delete m_velocityColour;
    delete m_peakTimerRight;
    delete m_peakTimerLeft;
    delete m_timeDecayRight;
    delete m_decayTimerRight;
    delete m_timeDecayLeft;
    delete m_decayTimerLeft;
}

void
VUMeter::setLevel(double level)
{
    setLevel(level, level, false);
}

void
VUMeter::setLevel(double leftLevel, double rightLevel)
{
    setLevel(leftLevel, rightLevel, false);
}

void
VUMeter::setRecordLevel(double level)
{
    setLevel(level, level, true);
}

void
VUMeter::setRecordLevel(double leftLevel, double rightLevel)
{
    setLevel(leftLevel, rightLevel, true);
}

void
VUMeter::setLevel(double leftLevel, double rightLevel, bool record)
{
    if (!isVisible())
        return ;

    //    RG_DEBUG << "setLevel(" << (void *)this << "): record=" << record << ", leftLevel=" << leftLevel << ", hasRecord=" << m_hasRecord << endl;

    if (record && !m_hasRecord)
        return ;

    double &ll = (record ? m_recordLevelLeft : m_levelLeft);
    double &lr = (record ? m_recordLevelRight : m_levelRight);

    // Previous levels.  Used to detect a change.
    short pll = ll;
    short plr = lr;

    switch (m_type) {

    case AudioPeakHoldShort:
        ll = AudioLevel::dB_to_fader
            (leftLevel, m_maxLevel, AudioLevel::ShortFader);
        lr = AudioLevel::dB_to_fader
            (rightLevel, m_maxLevel, AudioLevel::ShortFader);
        break;

    case AudioPeakHoldLong:
        ll = AudioLevel::dB_to_fader
            (leftLevel, m_maxLevel, AudioLevel::LongFader);
        lr = AudioLevel::dB_to_fader
            (rightLevel, m_maxLevel, AudioLevel::LongFader);
        break;

    case AudioPeakHoldIEC:
        ll = AudioLevel::dB_to_fader
            (leftLevel, m_maxLevel, AudioLevel::IEC268Meter);
        lr = AudioLevel::dB_to_fader
            (rightLevel, m_maxLevel, AudioLevel::IEC268Meter);
        break;

    case AudioPeakHoldIECLong:
        ll = AudioLevel::dB_to_fader
            (leftLevel, m_maxLevel, AudioLevel::IEC268LongMeter);
        lr = AudioLevel::dB_to_fader
            (rightLevel, m_maxLevel, AudioLevel::IEC268LongMeter);
        break;

    case Plain:
    case PeakHold:
    case FixedHeightVisiblePeakHold:
    default:
        ll = (int)(double(m_maxLevel) * leftLevel);
        lr = (int)(double(m_maxLevel) * rightLevel);
    };

    if (ll < 0)
        ll = 0;
    if (ll > m_maxLevel)
        ll = m_maxLevel;
    if (lr < 0)
        lr = 0;
    if (lr > m_maxLevel)
        lr = m_maxLevel;

    // Only start the timer when we need it
    if (ll > 0) {
        if (m_decayTimerLeft && m_decayTimerLeft->isActive() == false) {
            m_decayTimerLeft->start(refreshInterval);
            if (m_timeDecayLeft) {
                m_timeDecayLeft->start();
            }
            meterStart();
        }
    }

    if (lr > 0) {
        if (m_decayTimerRight && m_decayTimerRight->isActive() == false) {
            m_decayTimerRight->start(refreshInterval);
            if (m_timeDecayRight) {
                m_timeDecayRight->start();
            }
            meterStart();
        }
    }

    if (!record) {

        // Reset level and reset timer if we're exceeding the
        // current peak
        //
        if (ll >= m_peakLevelLeft && m_showPeakLevel) {
            m_peakLevelLeft = ll;

            if (m_peakTimerLeft) {
                if (m_peakTimerLeft->isActive())
                    m_peakTimerLeft->stop();

                m_peakTimerLeft->start(1000); // milliseconds of peak hold
            }
        }

        if (lr >= m_peakLevelRight && m_showPeakLevel) {
            m_peakLevelRight = lr;

            if (m_peakTimerRight) {
                if (m_peakTimerRight->isActive())
                    m_peakTimerRight->stop();

                m_peakTimerRight->start(1000); // milliseconds of peak hold
            }
        }
    }

    // If we're active and there has been a change, redraw the meter
    if (m_active && (ll != pll || lr != plr)) {
        update();
    }
}

//###
// There's some problem here, and in the faders too, where width() and height()
// seem to return something one pixel larger than what's actually visible.  It
// seems to be the case that the actual object we're drawing on is the correct
// size, and its viewport is undersized by one, but I haven't worked out a way
// to make its viewport full-sized, so instead we just try to compress
// everything by one pixel to bring it into view.  This causes some random minor
// artifacts, like the fader button bottom shadow not appearing, but I figure
// this will be good enough for a first release anyway.  Here in VUMeter, I'm
// working on the outside border being one pixel too short, and working on the
// rounded blank zero state meter being cut off so it's only rounded on one
// side.

// The above problem may have been because drawRect() draws a rectangle that
// is the specified width and height plus the width of the pen.  After
// changing all of this over to the faster fillRect(), adjusting
// the width and height by one appears to no longer be necessary.

void
VUMeter::paintEvent(QPaintEvent *e)
{
//    RG_DEBUG << "VUMeter::paintEvent - height = " << height() << endl;
    QPainter paint(this);

    paint.setRenderHint(QPainter::Antialiasing, false);

    int w = width();
    int h = height();

    if (m_type == VUMeter::AudioPeakHoldShort ||
        m_type == VUMeter::AudioPeakHoldLong ||
        m_type == VUMeter::AudioPeakHoldIEC ||
        m_type == VUMeter::AudioPeakHoldIECLong) {

        drawMeterLevel(&paint);

        paint.setPen(palette().background().color());
        paint.drawPoint(0, 0);
        paint.drawPoint(w, 0);
        paint.drawPoint(0, h - 1);
        paint.drawPoint(w, h - 1);
    } else if (m_type == VUMeter::FixedHeightVisiblePeakHold) {
        if (m_decayTimerLeft->isActive())
            drawMeterLevel(&paint);
        else {
            meterStop();
//&&            drawFrame(&paint);  //Q3Support -- not needed?
            paint.end();
            QLabel::paintEvent(e);
        }
    } else {
        if (m_decayTimerLeft->isActive()) {
            drawMeterLevel(&paint);
        } else {
            meterStop();
            QColor background = palette().color(backgroundRole());
            // Fill with background grey so the black text (QLabel track
            // number) will be visible.
            paint.fillRect(0, 0, w, h, background);
            paint.end();
            // Let QLabel draw the track number text.
            QLabel::paintEvent(e);			
	}
    }
}

void
VUMeter::drawColouredBar(QPainter *paint, int channel,
                         int x, int y, int w, int h)
{
    if (m_type == AudioPeakHoldLong ||
        m_type == AudioPeakHoldShort ||
        m_type == AudioPeakHoldIEC ||
        m_type == AudioPeakHoldIECLong) {

        int medium = m_velocityColour->getMediumKnee(),
            loud = m_velocityColour->getLoudKnee();

        if (m_alignment == Vertical) {
            if (h > loud) {
                paint->fillRect(x, y, w, h - loud,
                                m_velocityColour->getLoudColour());
            }
        } else {  // horizontal
            if (w > loud) {
                paint->fillRect(x + loud, y, w - loud, h,
                                m_velocityColour->getLoudColour());
            }
        }

        if (m_alignment == Vertical) {
            if (h > medium) {
                paint->fillRect(x, y + (h > loud ? (h - loud) : 0),
                                w, std::min(h - medium, loud - medium),
                                m_velocityColour->getMediumColour());
            }
        } else {  // horizontal
            if (w > medium) {
                paint->fillRect(x + medium, y,
                                std::min(w - medium, loud - medium), h,
                                m_velocityColour->getMediumColour());
            }
        }

        if (m_alignment == Vertical) {
            paint->fillRect(x, y + (h > medium ? (h - medium) : 0),
                            w, std::min(h, medium),
                            m_velocityColour->getQuietColour());
        } else {  // horizontal
            paint->fillRect(x, y, std::min(w, medium), h,
                            m_velocityColour->getQuietColour());
        }

    } else {

        QColor mixedColour;

        if (channel == 0) {
            mixedColour = m_velocityColour->getColour(m_levelLeft);
        } else {
            mixedColour = m_velocityColour->getColour(m_levelRight);
        }

        //        RG_DEBUG << "VUMeter::drawColouredBar - level = " << m_levelLeft << endl;

        paint->fillRect(x, y, w, h, mixedColour);
    }
}

void
VUMeter::drawMeterLevel(QPainter* paint)
{
//    int medium = m_velocityColour->getMediumKnee();
    int loud = m_velocityColour->getLoudKnee();

    if (m_stereo) {
        if (m_alignment == VUMeter::Vertical) {
            int hW = width() / 2;

            int midWidth = 1;
            if (m_hasRecord) {
                if (width() > 10) {
                    midWidth = 2;
                }
            }

            // Draw the left bar
            //
            int y = height() - (m_levelLeft * height()) / m_maxLevel;
            int ry = height() - (m_recordLevelLeft * height()) / m_maxLevel;

            drawColouredBar(paint, 0, 0, y, hW - midWidth, height() - y);

            if (m_hasRecord) {
                drawColouredBar(paint, 0, hW - midWidth, ry, midWidth + 1, height() - ry);
            }

            paint->fillRect(0, 0, hW - midWidth, y, m_background);

            if (m_hasRecord) {
                paint->fillRect(hW - midWidth, 0, midWidth + 1, ry, m_background);
            }

            if (m_showPeakLevel) {
                int h = (m_peakLevelLeft * height()) / m_maxLevel;
                y = height() - h;

                if (h > loud) {
                    paint->setPen(Qt::red); // brighter than the red meter bar
                    paint->drawLine(0, y - 1, hW - midWidth - 1, y - 1);
                    paint->drawLine(0, y + 1, hW - midWidth - 1, y + 1);
                }

                paint->setPen(Qt::white);
                paint->drawLine(0, y, hW - midWidth - 1, y);
            }

            // Draw the right bar
            //
            y = height() - (m_levelRight * height()) / m_maxLevel;
            ry = height() - (m_recordLevelRight * height()) / m_maxLevel;
            drawColouredBar(paint, 1, hW + midWidth, y, hW - midWidth, height() - y);

            if (m_hasRecord) {
                drawColouredBar(paint, 1, hW, ry, midWidth + 1, height() - ry);
            }

            paint->fillRect(hW + midWidth, 0, hW - midWidth + 1, y, m_background);

            if (m_hasRecord) {
                paint->fillRect(hW, 0, midWidth, ry, m_background);
            }

            if (m_showPeakLevel) {
                int h = (m_peakLevelRight * height()) / m_maxLevel;
                y = height() - h;

                if (h > loud) {
                    paint->setPen(Qt::red); // brighter than the red meter bar
                    paint->drawLine(hW + midWidth, y - 1, width(), y - 1);
                    paint->drawLine(hW + midWidth, y + 1, width(), y + 1);
                }

                paint->setPen(Qt::white);
                paint->drawLine(hW + midWidth, y, width(), y);
            }
        } else // horizontal
        {
            paint->fillRect(0, 0, width(), height(), m_background);

            int x = (m_levelLeft * width()) / m_maxLevel;
            if (x > 0)
                paint->fillRect(0, 0, x, height(), m_background);

            if (m_showPeakLevel) {
                // show peak level
                x = m_peakLevelLeft * width() / m_maxLevel;
                if (x < (width() - 1))
                    x++;
                else
                    x = width() - 1;

                paint->setPen(Qt::white);
                paint->drawLine(x, 0, x, height());
            }
        }
    } else {  // monaural
        // Paint a vertical meter according to type
        //
        if (m_alignment == VUMeter::Vertical) {
            int y = height() - (m_levelLeft * height()) / m_maxLevel;
            drawColouredBar(paint, 0, 0, y, width(), height());

            paint->fillRect(0, 0, width(), y, m_background);

            /*
              RG_DEBUG << "VUMeter::drawMeterLevel - height = " << height() 
              << ", vertical rect height = " << y << endl;
            */

            if (m_showPeakLevel) {
                y = height() - (m_peakLevelLeft * height()) / m_maxLevel;

                paint->setPen(Qt::white);
                paint->drawLine(0, y, width(), y);
            }
        } else {  // Horizontal
            int x = (m_levelLeft * width()) / m_maxLevel;
            if (x > 0)
                drawColouredBar(paint, 0, 0, 0, x, height());

            paint->fillRect(x, 0, width() - x, height(), m_background);

            if (m_showPeakLevel) {
                // show peak level
                x = (m_peakLevelLeft * width()) / m_maxLevel;
                if (x < (width() - 1))
                    x++;
                else
                    x = width() - 1;

                paint->setPen(Qt::white);
                paint->drawLine(x, 0, x, height());
            }
        }
    }
}

void
VUMeter::slotDecayRight()
{
    double timeElapsed = refreshInterval / 1000.0;
    if (m_timeDecayRight) {
        timeElapsed = m_timeDecayRight->restart() / 1000.0;
    }
    double decay = timeElapsed * m_decayRate;

    if (m_levelRight > 0)
        m_levelRight -= decay;
    if (m_recordLevelRight > 0)
        m_recordLevelRight -= decay;

    if (m_levelRight <= 0) {
        m_levelRight = 0;
        m_peakLevelRight = 0;
    }

    if (m_recordLevelRight <= 0)
        m_recordLevelRight = 0;

    if (m_levelRight == 0 && m_recordLevelRight == 0) {
        // Always stop the timer when we don't need it
        if (m_decayTimerRight)
            m_decayTimerRight->stop();
        meterStop();
    }

    // Redraw the meter at the new level
    update();
}

void
VUMeter::slotDecayLeft()
{
    double timeElapsed = refreshInterval / 1000.0;
    if (m_timeDecayLeft) {
        timeElapsed = m_timeDecayLeft->restart() / 1000.0;
    }
    double decay = timeElapsed * m_decayRate;

    if (m_levelLeft > 0)
        m_levelLeft -= decay;
    if (m_recordLevelLeft > 0)
        m_recordLevelLeft -= decay;

    if (m_levelLeft <= 0) {
        m_levelLeft = 0;
        m_peakLevelLeft = 0;
    }

    if (m_recordLevelLeft <= 0)
        m_recordLevelLeft = 0;

    if (m_levelLeft == 0 && m_recordLevelLeft == 0) {
        // Always stop the timer when we don't need it
        if (m_decayTimerLeft)
            m_decayTimerLeft->stop();
        meterStop();
    }

    // Redraw the meter at the new level
    update();
}

void
VUMeter::slotStopShowingPeakRight()
{
    m_peakLevelRight = 0;
}

void
VUMeter::slotStopShowingPeakLeft()
{
    m_peakLevelLeft = 0;
}

}
#include "VUMeter.moc"
