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# love.filesystem.newFile

Creates a new File object. It needs to be opened before it can be accessed.

## Function

### Synopsis

file = love.filesystem.newFile( filename )

### Arguments

`string filename`
  The filename of the file.

### Returns

`File file`
  The new File object.

## Function

Available since LÖVE 0.9.0
This variant is not supported in earlier versions.

Creates a File object and opens it for reading, writing, or appending.

### Synopsis

file, errorstr = love.filesystem.newFile( filename, mode )

### Arguments

`string filename`
  The filename of the file.
`FileMode mode`
  The mode to open the file in.

### Returns

`File file`
  The new File object, or nil if an error occurred.
`string errorstr`
  The error string if an error occurred.

## Examples

### Open a file and read everything

file = love.filesystem.newFile("data.txt")
file:open("r")
data = file:read()

## See Also

- love.filesystem
- File

## Other Languages

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Retrieved from "https://www.love2d.org/wiki/love.filesystem.newFile"
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