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# Shape:computeAABB

Available since LÖVE 0.8.0
This function is not supported in earlier versions.

Returns the points of the bounding box for the transformed shape.

## Function

### Synopsis

topLeftX, topLeftY, bottomRightX, bottomRightY = Shape:computeAABB( tx, ty, tr, childIndex )

### Arguments

`number tx`
  The translation of the shape on the x-axis.
`number ty`
  The translation of the shape on the y-axis.
`number tr`
  The shape rotation.
`number childIndex (1)`
  The index of the child to compute the bounding box of.

### Returns

`number topLeftX`
  The x position of the top-left point.
`number topLeftY`
  The y position of the top-left point.
`number bottomRightX`
  The x position of the bottom-right point.
`number bottomRightY`
  The y position of the bottom-right point.

## See Also

- Shape

## Other Languages

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Retrieved from "https://www.love2d.org/wiki/Shape:computeAABB"
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