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# Body:setAngularVelocity

Sets the angular velocity of a Body.

The angular velocity is the rate of change of angle over time.

This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.

## Function

### Synopsis

Body:setAngularVelocity( w )

### Arguments

`number w`
  The new angular velocity, in radians per second

### Returns

Nothing.

## See Also

- Body

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