##### Views

- Page
- Discussion
- View source
- History

# ParticleSystem:setSizes

Available since LÖVE 0.8.0
It has replaced ParticleSystem:setSize.

Sets a series of sizes by which to scale a particle sprite. 1.0 is normal size. The particle system will interpolate between each size evenly over the particle's lifetime.

At least one size must be specified. A maximum of eight may be used.

## Function

### Synopsis

ParticleSystem:setSizes( size1, size2, ..., size8 )

### Arguments

`number size1`
  The first size.
`number size2`
  The second size.
`number size8`
  The eighth size.

### Returns

Nothing.

## See Also

- ParticleSystem
- ParticleSystem:setSizeVariation

## Other Languages

Dansk – Deutsch – English – Español – Français – Indonesia – Italiano – Lietuviškai – Magyar – Nederlands – Polski – Português – Română – Slovenský – Suomi – Svenska – Türkçe – Česky – Ελληνικά – Български – Русский – Српски – Українська – עברית – ไทย – 日本語 – 正體中文 – 简体中文 – Tiếng Việt – 한국어
More info

Retrieved from "https://www.love2d.org/wiki/ParticleSystem:setSizes"
Categories: Templates | Functions

##### Personal tools

- Log in

##### Search

##### Toolbox

- What links here
- Related changes
- Special pages
- Printable version
- Permanent link
- Browse properties