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# Body:getAngularVelocity

Get the angular velocity of the Body.

The angular velocity is the rate of change of angle over time.

It is changed in World:update by applying torques, off centre forces/impulses, and angular damping. It can be set directly with Body:setAngularVelocity.

If you need the rate of change of position over time, use Body:getLinearVelocity.

## Function

### Synopsis

w = Body:getAngularVelocity( )

### Arguments

None.

### Returns

`number w`
  The angular velocity in radians/second.

## See Also

- Body

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