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# Shape:setFriction

Removed in LÖVE 0.8.0
This function is not supported in that and later versions.

Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

## Function

### Synopsis

Shape:setFriction( friction )

### Arguments

`number friction`
  The friction of the shape.

### Returns

Nothing.

## See Also

- Shape

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Retrieved from "https://www.love2d.org/wiki/Shape:setFriction"
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