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# love.graphics.setMode

Removed in LÖVE 0.9.0
Moved to the love.window module as love.window.setMode.

Changes the window size, or the display mode if fullscreen.

If width or height is 0, setMode will use the width or height of the desktop.

Changing the display mode may have side effects: for example, Canvases will be cleared; make sure to save their contents beforehand.

## Function

### Synopsis

success = love.graphics.setMode( width, height, fullscreen, vsync, fsaa )

### Arguments

`number width`
  Display width.
`number height`
  Display height.
`boolean fullscreen (false)`
  Fullscreen (true), or windowed (false).
`boolean vsync (true)`
  True if LÖVE should wait for vsync, false otherwise.
`number fsaa (0)`
  The number of FSAA-buffers.

### Returns

`boolean success`
  True if successful, false otherwise.

## Notes

If you have disabled the screen in conf.lua and use this function to manually create the window, then you must not call any other love.graphics.* function before this one. Doing so will result in undefined behavior and/or crashes.

## See Also

- love.graphics

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Retrieved from "https://www.love2d.org/wiki/love.graphics.setMode"
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