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# World

A world is an object that contains all bodies and joints.

## Constructors

love.physics.newWorld | Creates a new World. |  |

## Functions

Object:type | Gets the type of the object as a string. |  |
Object:typeOf | Checks whether an object is of a certain type. |  |
World:destroy | Destroys the world. | 0.8.0 |
World:getAllowSleeping | Returns the sleep behaviour of the world. | 0.8.0 | 0.9.0
World:getBodyCount | Returns the number of bodies in the world. |  |
World:getBodyList | Returns a table with all bodies. | 0.8.0 |
World:getCallbacks | Returns functions for the callbacks during the world update. |  |
World:getContactCount | Returns the number of contacts in the world. | 0.8.0 |
World:getContactFilter | Returns the function for collision filtering. | 0.8.0 |
World:getContactList | Returns a table with all contacts. | 0.8.0 |
World:getGravity | Get the gravity of the world. |  |
World:getJointCount | Returns the number of joints in the world. |  |
World:getJointList | Returns a table with all joints. | 0.8.0 |
World:isAllowSleep | Get the sleep behaviour of the world. |  | 0.8.0
World:isLocked | Returns if the world is updating its state. | 0.8.0 |
World:isSleepingAllowed | Gets the sleep behaviour of the world. | 0.9.0 |
World:queryBoundingBox | Calls a function for each fixture inside the specified area. | 0.8.0 |
World:rayCast | Casts a ray and calls a function with the fixtures that intersect it. | 0.8.0 |
World:setAllowSleep | Set the sleep behaviour of the world. |  | 0.8.0
World:setAllowSleeping | Sets the sleep behaviour of the world. | 0.8.0 | 0.9.0
World:setCallbacks | Sets functions to be called when shapes collide. | 0.8.0 | 0.8.0
World:setContactFilter | Sets a function for collision filtering. | 0.8.0 |
World:setGravity | Set the gravity of the world. |  |
World:setMeter | Set the scale of the world. |  | 0.8.0
World:setSleepingAllowed | Sets the sleep behaviour of the world. | 0.9.0 |
World:translateOrigin | Translates the World's origin. | 0.9.0 |
World:update | Update the state of the world. |  |

## Supertypes

- Object

## See Also

- love.physics

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Retrieved from "https://www.love2d.org/wiki/World"
Category: Types

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