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# Mesh:setTexture

Available since LÖVE 0.9.1
This function is not supported in earlier versions.

Sets the texture (Image or Canvas) used when drawing the Mesh.

## Function

### Synopsis

Mesh:setTexture( texture )

### Arguments

`Texture texture`
  The Image or Canvas to texture the Mesh with when drawing.

### Returns

Nothing.

## Function

### Synopsis

Mesh:setTexture( )

### Arguments

None.

### Returns

Nothing.

### Notes

Disables any texture from being used when drawing the Mesh. Untextured meshes have a white color by default.

## See Also

- Mesh
- Mesh:getTexture

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Retrieved from "https://www.love2d.org/wiki/Mesh:setTexture"
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