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# Framebuffer:getImageData

Available since LÖVE 0.7.0
This function is not supported in earlier versions.

Removed in LÖVE 0.8.0
It has been renamed to Canvas:getImageData.

Returns the image data stored in the Framebuffer. Think of it as a screenshot of the hidden screen that is the framebuffer.

## Function

### Synopsis

data = Framebuffer:getImageData( )

### Arguments

None.

### Returns

`ImageData data`
  The image data stored in the framebuffer.

## See Also

- Framebuffer
- love.graphics.newScreenshot

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Retrieved from "https://www.love2d.org/wiki/Framebuffer:getImageData"
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