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# ChainShape:setPrevVertex

Available since LÖVE 0.8.0
This function is not supported in earlier versions.

Removed in LÖVE 0.9.0
It has been renamed to ChainShape:setPreviousVertex.

Sets a vertex that establishes a connection to the previous shape.

This can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.

## Function

### Synopsis

ChainShape:setPrevVertex( x, y )

### Arguments

`number x`
  The x-component of the vertex.
`number y`
  The y-component of the vertex.

### Returns

Nothing.

## See Also

- ChainShape
- ChainShape:setNextVertex

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Retrieved from "https://www.love2d.org/wiki/ChainShape:setPrevVertex"
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