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# love.filesystem.unmount

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Unmounts a zip file or folder previously mounted for reading with love.filesystem.mount.

## Function

### Synopsis

success = love.filesystem.unmount( archive )

### Arguments

`string archive`
  The folder or zip file in the game's save directory which is currently mounted.

### Returns

`boolean success`
  True if the archive was successfully unmounted, false otherwise.

## Examples

### Mount a zip file and then unmount it.

-- Assuming content.zip exists in the game's save directory and contains a file called 'myimage.png'.
love.filesystem.mount("content.zip", "content")
assert(love.filesystem.exists("content/myimage.png"))
love.filesystem.unmount("content.zip")
assert(not love.filesystem.exists("content/myimage.png"))

## See Also

- love.filesystem
- love.filesystem.mount

## Other Languages

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More info

Retrieved from "https://www.love2d.org/wiki/love.filesystem.unmount"
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