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# Shape:setSensor

Removed in LÖVE 0.8.0
This function is not supported in that and later versions.

Sets whether this shape should act as a sensor. Set the shape as a sensor if you want to be notified when collision between shapes occur, but don't want a physical response (for instance, maybe you want enemies to appear when the player "touches" a certain point).

## Function

### Synopsis

Shape:setSensor( sensor )

### Arguments

`boolean sensor`
  True for sensor, false otherwise.

### Returns

Nothing.

## See Also

- Shape

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Retrieved from "https://www.love2d.org/wiki/Shape:setSensor"
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