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# love.math.getRandomSeed

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the seed of the random number generator.

The seed is split into two numbers due to Lua's use of doubles for all number values - doubles can't accurately represent integer values above 2^53, but the seed can be an integer value up to 2^64.

## Function

### Synopsis

low, high = love.math.getRandomSeed( )

### Arguments

None.

### Returns

`number low`
  Integer number representing the lower 32 bits of the random number generator's 64 bit seed value.
`number high`
  Integer number representing the higher 32 bits of the random number generator's 64 bit seed value.

## See Also

- love.math
- love.math.setRandomSeed

## Other Languages

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Retrieved from "https://www.love2d.org/wiki/love.math.getRandomSeed"
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