##### Views

- Page
- Discussion
- View source
- History

# SpriteBatch:getColor

Available since LÖVE 0.9.0
This method is not supported in earlier versions.

Gets the color that will be used for the next add and set operations.

If no color has been set with SpriteBatch:setColor or the current SpriteBatch color has been cleared, this method will return nil.

## Function

### Synopsis

r, g, b, a = SpriteBatch:getColor( )

### Arguments

None.

### Returns

`number r`
  The red component (0-255).
`number g`
  The green component (0-255).
`number b`
  The blue component (0-255).
`number a`
  The alpha component (0-255).

## See Also

- SpriteBatch
- SpriteBatch:setColor

## Other Languages

Dansk – Deutsch – English – Español – Français – Indonesia – Italiano – Lietuviškai – Magyar – Nederlands – Polski – Português – Română – Slovenský – Suomi – Svenska – Türkçe – Česky – Ελληνικά – Български – Русский – Српски – Українська – עברית – ไทย – 日本語 – 正體中文 – 简体中文 – Tiếng Việt – 한국어
More info

Retrieved from "https://www.love2d.org/wiki/SpriteBatch:getColor"
Categories: Templates | Functions

##### Personal tools

- Log in

##### Search

##### Toolbox

- What links here
- Related changes
- Special pages
- Printable version
- Permanent link
- Browse properties