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# World:translateOrigin

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Translates the World's origin. Useful in large worlds where floating point precision issues become noticeable at far distances from the origin.

## Function

### Synopsis

World:translateOrigin( x, y )

### Arguments

`number x`
  The x component of the new origin with respect to the old origin.
`number y`
  The y component of the new origin with respect to the old origin.

### Returns

Nothing.

## See Also

- World

## Other Languages

Dansk – Deutsch – English – Español – Français – Indonesia – Italiano – Lietuviškai – Magyar – Nederlands – Polski – Português – Română – Slovenský – Suomi – Svenska – Türkçe – Česky – Ελληνικά – Български – Русский – Српски – Українська – עברית – ไทย – 日本語 – 正體中文 – 简体中文 – Tiếng Việt – 한국어
More info

Retrieved from "https://www.love2d.org/wiki/World:translateOrigin"
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