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# File

Represents a file on the filesystem.

## Constructors

love.filesystem.newFile | Creates a new File object. |  |

## Functions

These functions have parentheses in odd places. This is because the File: namespace is reserved in Mediawiki.

(File):close | Closes a file |  |
(File):eof | If the end-of-file has been reached |  |
(File):flush | Flushes any buffered written data in the file to disk. | 0.9.0 |
(File):getBuffer | Gets the buffer mode of a file. | 0.9.0 |
(File):getMode | Gets the FileMode the file has been opened with. | 0.9.0 |
(File):getSize | Returns the file size |  |
(File):isOpen | Gets whether the file is open. | 0.9.0 |
(File):lines | Iterate over all the lines in a file |  |
(File):open | Open the file for write, read or append. |  |
(File):read | Read a number of bytes from a file |  |
(File):seek | Seek to a position in a file |  |
(File):setBuffer | Sets the buffer mode for a file opened for writing or appending. | 0.9.0 |
(File):write | Write data to a file. |  |
Object:type | Gets the type of the object as a string. |  |
Object:typeOf | Checks whether an object is of a certain type. |  |

## Enums

BufferMode | Buffer modes for File objects. | 0.9.0 |
FileMode | The different modes you can open a File in. |  |

## Supertypes

- Object

## See Also

- love.filesystem

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Retrieved from "https://www.love2d.org/wiki/File"
Category: Types

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